01/17/2020 Update 18

Hi EFAS players and followers:

Are you having fun with the brand new Acid Spitter? At least I had loads of fun playing with the Acid Affinity chip, it was like linking light probes in the Game Editor xD. In this update we are adding a real "imma firin mah lazer" chip called Acid Flow, and we replaced a lot of particles and sounds effects. The multiplayer mode has also being reduced from 4 players to 2 players for a better stability (will be set back to 4 after we are done with networking optimizations). Enough of blah blah, let's get into this new version detailed changelog together!


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Alpha 18 - 2020/1/17 UTC 6:00 AM

——Brand new features:
Particle effects
  • Weakened effect;
  • Blitz effect;
  • Bouncing Grenade effect;
  • Glitter effect;
  • Acid Spillage effect;
  • Acid Spitter hit effect.

  • Added a new respawn notification (Players Feedback*);
  • Friend list is now showing friend state (Online, Offline, In-game) (Players Feedback*).

Sound effects
  • Eleven Seven sounds;
  • Backpack sounds;
  • Main menu sounds;
  • Feedback interface sounds;
  • Result interface sounds.

  • Restart button (Players Feedback*);
  • Back to Sanctuary button.

Chips - Acid Flow.

——Improvements and changes:
HUD - Removed the background of the shield bar that made it look like was only at 30% and changed the position of the shield value (Players Feedback*).

  • Reduced enemies health and damages;
  • Reduced the number of enemies in the Pem Wormhole;
  • Balanced weapons damages;
  • Reduced rotation speed of Rotating Shields;
  • Reduced the energy accumulated by defeating a Theridon;
  • Balanced the fight duration average of different enemies;
  • Balanced Acid Spitter modules damages (Acid Spillage, Acid Flow, Acid Affinity);
  • Reduced damages of Neo Armstrong Cyclone Jet Armstrong Cannon;
  • Reduced Hatred accumulated buff percentage;
  • Balanced Elite enemies ratio.

——Bug fixes:
  • Fixed an issue where Neo Armstrong Cyclone Jet Armstrong Cannon attack radius was bigger than expected (Players Feedback*);
  • Fixed an issue where the Grenade Launcher standard attack would not trigger chips effects when having Neo Armstrong Cyclone Jet Armstrong Cannon module (Players Feedback*);
  • Fixed an issue where the Acid Spitter special attack would not trigger chips effects (Players Feedback*).

*Players feedback refers to the improvements and fixes based on feedback coming from players.