06/12/2020 Update 28

Hi EFAS players and followers:

Today's version will bring lots of new content for you to enjoy. 3 new maps, new flying enemies and boss, new player actives and the ability to increase the number of actives you can equip at once. A fundamental change in the weapon mods logic has been made because you've all give us some negative feedback on the mods changes that we updated several versions ago (see below for more details). And I know that in last week preview patch note we said we would release the first part of our Interstellar Lord System but it's really not ready yet for you to play. We will continue to work hard on it and try our best to make it work for next version! So right now, I'm going to announce this version's content~

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Join our Discord to get an activation code so you can start playing immediately (become an Alpha tester) and discuss the development of the game with the dev team, and to earn exclusive pre-release limited edition perks including skins, titles and other cool stuff:

https://discord.gg/kDVG6qh
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓

Alpha 28 - 2020/6/12 UTC 8:00 AM (2 hours delay from usual update time)
Changelog:



——Brand new features:
Mods
  • New Active slot +1 mod (Increases the active number up to 8);
  • Mod slots are now unlimited;
  • Mod Slot +1 mod has been removed.

Enemies
  • Poisonous Dragon;
  • Fire Dragon;
  • Ice Dragon;
  • Storm Dragon;
  • Vain Shivana (Rank Boss);
  • Poisonous Dragon King;
  • Fire Dragon King;
  • Ice Dragon King;
  • Storm Dragon King.

Scenes
  • Floating Heaven (Battle Map);
  • Mars Ruins (Survival Map);
  • Galegler Enclave (Survival Map).

Actives
  • Black Hole;
  • Toxic Scythe.




——Improvements and changes:
Weapon Mods
  • Blitz, Destruction, Weaken, Lighting Chain effects have been changed from weapon mods to normal mods;
  • Weapon mods cannot be refined or upgraded;
  • Weapon mods levels increase with weapon level.


Blockade Battle Map - Improved Interface and algorithm;

Actives - Consumable actives don't have main and sub stats anymore;

Survival Mode - Infinite rank game mode has been removed from the game;

Optimization - Highly improved interface performances (Players Feedback*);



——Bug fixes:
  • Fixed an issue where chest would not open (Players Feedback*);
  • Fixed an issue where upgrade interface would appear onto other interfaces (Players Feedback*);
  • Fixed an issue where there will be sound issues while in the Blockade Battle Map interface (Players Feedback*);
  • Fixed an issue where refining mods would make the main stats upgrade disappear (Players Feedback*);
  • Fixed some weapons accuracy issues (Players Feedback*);
  • Fixed an issue where the game would not be paused when using Upgrade Interfaces during battle ranks (Players Feedback*);
  • Fixed an issue where defeating Heracles would not make the scene dome disappear (Players Feedback*);
  • Fixed an issue where radioactive dust would appear in survival maps (Players Feedback*);
  • Fixed an issue where ESC would not close the chat window (Players Feedback*);
  • Fixed an UI issue in the materials window of the backpack (Players Feedback*).




*Players feedback refers to the improvements and fixes based on feedback coming from players.